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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 ... 469 470 471 472 473 ... 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted February 02, 2015 10:17 PM

They say creature scale is not final ... so i guess they'll make Chabirs smaller. I do however hope that overall size of all creatures wouldn't be reduced much or at all. I like to have bigger creatures, even if they don't make sense compared to buildings.

Biger is better with battle creatures imo, as it is more clear specialy when we will need to add facing into consideration (flanking).

One thing I realy hope to see tho is top-down view of adventure map. They show off graphics and zoom in cities, which is understandable, but what I'm interasted is how adventure map will look like when I'll play the game.


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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 02, 2015 10:20 PM

Townscreen is like a tiny step, but at least it's in the right direction.

Creature size on combat map for me is a major - major - issue. Academy army is like a set of blue blobs smeared over the right part of the map - and then the Cabir which like the only creature stands out. That for me is a real killer, if creatures can't be seen properly on the battlefield, it's a major part of the atmosphere that disappears.
____________
What will happen now?

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 02, 2015 10:37 PM

Definately work in progress...

It seems they didn't polish those screens as much as the first ones. Nevertheless I like the vibes this graphic style gives off. With a little bit more AM objects and decoration this could really feel (and I hope play) great. Townscreen looks grittier which is a good thing when looking at H7 Haven's style, but I think the official artwork has a bit more details (especially waterfalls look better, that's probably because on the screenshot with UI those are animated, and a bit misplaced ).

Is it me or is the game going in the oh-so-popular nowadays Game of Thrones direction?

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted February 02, 2015 10:39 PM
Edited by Gryphs at 22:39, 02 Feb 2015.

blob2 said:
Is it me or is the game going in the oh-so-popular nowadays Game of Thrones direction?

Of course, has been since Heroes 6.

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted February 02, 2015 10:54 PM

Gryphs said:
blob2 said:
Is it me or is the game going in the oh-so-popular nowadays Game of Thrones direction?

Of course, has been since Heroes 6.


A Song of Ice and Fire is a series of epic fantasy novels written by American novelist and screenwriter George R. R. Martin. Martin began the first volume of the series, A Game of Thrones, in 1991.

So its nothing new.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted February 02, 2015 11:01 PM

Wellplay said:
A Song of Ice and Fire is a series of epic fantasy novels written by American novelist and screenwriter George R. R. Martin. Martin began the first volume of the series, A Game of Thrones, in 1991.

So its nothing new.

Yes, but in the past it was not so popular in a way it is like the World of Warcraft themed graphics in Heroes 5 instead of being original they take what is popular, and ply it to their universe.

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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted February 02, 2015 11:03 PM

I dont know why they chose those teardrop-styled blobs for numerical values on creature stacks... They are too bright and completely out of place with the simplistic UI. What's more, I can hardly make out the numbers. I'd rather they had some simplistic round-edge rectangles, black-brown...
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Maurice
Maurice

Hero of Order
Part of the furniture
posted February 02, 2015 11:12 PM
Edited by Maurice at 23:13, 02 Feb 2015.

Dave_Jame said:
But doesn't your investment supposed to be Creatures and Spell. Things that help you earn the gold rather then generate it?
You say that capitals help to speed up the gameplay. But at the same time you know they take up to 1 month to construct. Taking away one month of gameplay.


It really depends on the map. If you play on maps that are poor in gold deposits and treasure chests, then you might want to hit the Capitol rather sooner than later. I've made that mistake a few times, spending it all on creatures to quickly cover the map with my Heroes, only to realise I'm grinding to a halt because I lack Gold. Trying to keep up with the competition while also trying to get that Capitol up can be a painful experience then.

Furthermore, with respect to the treasure chests: you can opt to take the gold from them, so you can focus on creature dwellings and buy the creatures from them and postpone the Capitol until later, but that means you won't be taking the experience from those chests. Especially in the beginning with low level Heroes, a few of those chests can quickly boost up your Hero and thereby his stats - whether that's Attack for Might Heroes or Spell Power for Magic Heroes.

So it's a choice, really. Do you take money from the chests to increase the number of creatures you have in your army, or do you take experience to increase your Hero's level? The former means you can postpone the Capitol for a while, the latter means you're likely going to need it sooner.

I don't know the figures by the top of my head from other Heroes titles, but in HoMM3, a Capitol plays even after 5 days. Anything beyond that is pure gain. Keep in mind that every day you don't have it, essentially costs you 2000 Gold - or better said, is 2000 Gold that you had best cover in other ways, otherwise you're starting to lose out in the long(er) run. Remember that treasure chests eventually run out, as do piles of Gold.

Wellplay said:

A Song of Ice and Fire is a series of epic fantasy novels written by American novelist and screenwriter George R. R. Martin. Martin began the first volume of the series, A Game of Thrones, in 1991.

So its nothing new.


Obviously, the television adaption that has been airing for four seasons now, has greatly popularised the books - and whatever is popular is going to attract people and companies who will try to jump on the bandwagon, hoping to earn a little money from it as well.

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted February 02, 2015 11:26 PM
Edited by Wellplay at 23:34, 02 Feb 2015.

Even if ceartain ideas are borrowed but done well than there is not much to add.

But if done bad than...


I so far like what i saw/read even tough there is much more to be done well.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted February 02, 2015 11:34 PM

Wellplay said:
But if done bad than...

Unfortunately for me they were done bad they feel so shallow I can easily see were the idea was taken from and then slightly reworked. In their attempt to make it have the Game of Thrones feel it makes it just feel like a poor imitation in my opinion anyway.

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted February 02, 2015 11:35 PM
Edited by Wellplay at 23:36, 02 Feb 2015.

Gryphs said:
Wellplay said:
But if done bad than...

Unfortunately for me they were done bad they feel so shallow I can easily see were the idea was taken from and then slightly reworked. In their attempt to make it have the Game of Thrones feel it makes it just feel like a poor imitation in my opinion anyway.


There is still long time before game is released so you never know.

Hope i won't have to quote you on this.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted February 02, 2015 11:40 PM
Edited by Gryphs at 23:52, 02 Feb 2015.

Wellplay said:
There is still long time before game is released so you never know.

I know this is just the vibe I have gotten from Heroes 6 and the Heroes 7 story so far, I could change my mind after I get more information or the game comes out who knows.

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted February 02, 2015 11:46 PM

Gryphs said:
Wellplay said:
There is still long time before game is released so you never know.

I know this is just the vibe I have gotten from Heroes 6 and the Heroes 7 story so far I could change my mind after I get more information or the game comes out who knows.



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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 02, 2015 11:46 PM

Some guy just shared early concepts from Nival of the adventure map for HVI at official blog, thought I could paste it here for those who missed it.


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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted February 02, 2015 11:50 PM

I have seen these quite a long time ago on Acid Cave and I think I prefer the style that is now proposed by Limbic. This one feels a little bit to cute and sweet.

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted February 02, 2015 11:50 PM

Decent but not my cup of tea.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 02, 2015 11:51 PM
Edited by Galaad at 00:11, 03 Feb 2015.

Pawek_13 said:
I have seen these quite a long time ago on Acid Cave and I think I prefer the style that is now proposed by Limbic. This one feels a little bit to cute and sweet.

Wellplay said:
Decent but not my cup of tea.


To me is much more closer to the original spirit of the franchise Heroes of Might and Magic. I always felt Ubi titles lost that fairytale aura, but that's only my opinion.
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Adilmaru
Adilmaru


Adventuring Hero
posted February 02, 2015 11:58 PM

For me Haven army looks good, but that Academy army is kind of out of place (I mean in size). They seriously need to do something about it ! And there is no golems in Academy army? =(

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 02, 2015 11:59 PM

Those have been around for quite a while, Galaad.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 03, 2015 12:00 AM

I never saw them before
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